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The result, as a number of posters noted in the Civ 5 forums was, in my view, a game which used global happiness – rather than the competence of the AI – to impose a narrative on the gamer. (b) an AI which essentially couldn't play the game, especially at launch. Unless I was playing on a pangaea map or got lucky that luxuries didn't cluster, I almost always found that this gimped playing wide via an early REx and As a result of this mechanic, Civ 5 redefined what was “good land” as something revolving not around whether the land was fertile or productive, but was determined by whether or not it contained a luxury. (a) the implementation of global happiness – which I class as the single worst game mechanic I've ever seen introduced in a 4X game. That it was a case of close, but no cigar – principally for two reasons: Why? Because I've long believed that Civ 5 was the greatest game never made. It does look neat on the map, but that system is used already on a lot of Civ 5 similar games (clones) already, Warlock - Master of the Arcane for instance and doesn't seem to be much different than an update to Civ mentioned something very similar in a good post in this thread: Īs it happens though, I'm rather hoping that Civ 6 actually is in some ways an expansion to Civ 5. Compared to the simple system in 1, 2, 3,and 4 you can direct the literally shape of your cities control area. An example being of how very different 1, 2, 3, and 4 were from each other.Īn example being the new district system, Civ 5 already had the ability to control the growth direction of their cities. There doesn't seem to be much information about any fully new mechanics aside from the the new way to research techs.Īlso the graphics look VERY similar to an art redesign from Civ 5. I meant from what info we have so far was just information about how it is different (as in adding on to) from Civ 5 mostly. I should probably re-edit my first post to clarify what I meant. I have been playing the series since 1, but I switched to a lot of other games when 5 came out.) (btw I am a sad retired man with absolutely no life. I miss playing Civilization as much as I used to. I'm sop scared this game is going to disappoint and I really don't want it to. Is there anyway they are going to make a classic styled Civilization game and do a parallel Civilization Revolution styled series for people who don't want the extreme complexity of the old games? I miss super long games of playing a civilization simulator, and this looks like another Beyond Earth boondoggle. I don't want to sound super negative, but oh man I was really hoping for a return to form with this one. Seriously this looks like the patch type expansion that they should have had in Civilization 5.
